Skip to main content

Champions League | Ware

The anger attack by club nasser Al-Khelaifi and anger attacks director Leonardo according to the Champions League from Paris Saint-Germain is now a case for the UEFA penal fuses.

Against the two top functionaries and the French masters a disciplinary procedure had been initiated, a spokesman for the European Football Union confirmed. Previously, UEFA had tested the report of referee Danny Makkelie for the incidents after 1: 3 of PSG in the secondary final return on Real Madrid.

According to reports of Spanish and French media, the Catarical President Al-Khelaifi and the Brazilian PSG anger attacks director Leonardo have tried to get into the cabin of the impartial.

There are contradictory information about the exact occurrence and not confirmed information. In reports, the speech, Al-Khelaifi and Leonardo were also in the cabin.

PSG: Responsible See Foul on Donnarumma

According to UEFA legal system, insults or other violations of the rules of conduct with fines or locks can be punished. The displeasure of the PSG officers should have lit at the door to compensation because they had seen a foul on the Italian PSG goalkeeper Gianluigi Donnarumma.

Insults, fights: what REALLY happened in the PSG dressing room after the defeat vs Real Madrid

Real Captain Karim Benzema had also achieved the other two goals and the hosts still brought to the quarterfinals.

Comments

Popular posts from this blog

Düren cheers late in Alfter - Siegburg ended victorious

That was close. At the VfL Alfter, the classprimus 1. FC Düren would almost be licked. From the kick-off the front runner really well in the game and went after the hits of Yesilay (5.) and Brasnic (44.) completely deserves with a 2-0 lead in the break. Apparently, the Brunetto-Eleven was already too victorious at this time, she acted after the side change, namely, no longer so confidently and purposefully as before the break. Quite different the households. Inspired by the lethargy of the leader, the VFL was now better in the game and came to graduation options. One of these opportunities also brought Alfter to the goal. As so often in the second round, the home owners in the crucial situations simply switched faster, so also in minute 71 when Jan-Luca Prangenberg did not tackle long after a rebound and the leather in the guest box. Shortly before the end, the households even succeeded as Becker unfolded the ball unintentionally into their own goal. The joy of VFL about the compensati...

Where Long: Fallen Dynasty – Official Launch of Team Ninja's Tough Action-RPG!

Where Long: Fallen Dynasty plays in AD 184, throughout the later Han dynasty, in a nation that is haunted by disorder as well as destruction. With a royal dynasty on the edge of the collapse, it remains in the hand of a nameless militia soldier to emerge successful from these hard fights. In the turbulence of the 3 kingdoms, you not just satisfy many satanic forces but also to some of the most scary and also powerful warriors in history, such as Liu at, Can and also Sunlight Jean. In order to get rid of the difficulty, gamers have to awaken their self-confidence by grasping the flowing sword battle of the Chinese martial arts, having actually spells based upon the five phases (elements) and also summoning magnificent beasts. As a person that has actually been amazed by the 'Love of the 3 Kingdoms provided in mangas and films given that childhood years, I was thrilled that I might meet the desire of creating a video game over the time of the three realms, so Where Long: Loss Dy...

Z-Warp Analysis - high frequency

EastasiaSoft seems to be specializing in publishing tiny games, with reduced prices and a surprisingly high frequency; If they do not take out a game a week, nearby andan. This rhythm of releases sometimes involves opening the swallows and getting a little whatever, but from time to time there are also surprises and joys. Z-Warp is one of them. Developed by Panda Indie Studio (the brand behind which is the prolific developer responsible for Project Starship X or Red Death, among others), Z-Warp is a Shmup simple but forceful: over five levels, you open it Bullet defeating enemies while trying no bullet touch. I have written about a few shmups in recent months, and I think it is useful to focus on the "strong idea" of each game to highlight what makes these shooting games, superficially so similar to each other, are unique and different from each other in How much do you put the snout a bit in its mechanics and systems. In the case of Z-Warp, the strong idea is in the ...