The Secret World is a greatly multiplayer online role-playing computer game embeded in a modern-day genuine world under fire from occult forces. Ragnar Tørnquist led development of the initial game for Funcom. The Secret World makes use of a subscription-optional, buy-to-play organization design, needing gamers only to get the game without any extra registration costs, with fringe benefits to those members still paying a registration. In 2017, The Secret World was relaunched as Secret World Legends.In the game, the gamer's personality joins one of 3 world-controlling secret societies attempting to drive away, mitigate or exploit the strike of Lovecraftian entities and other never-ceasing beings in coastal Maine, country Egypt, Transylvania, a quarantined section of Tokyo, an utopian area outside South Africa's Capetown, as well as (prepared) a section of the river Congo; and also to advance their society's schedule over that of the others. The game uses a contemporary setup...