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It is not a town development game ! Flood water of Beaver flow and build wood building with Timberborn [Play Lepo]

When the Game Stands Tall is a 2014 American sporting activities dramatization film routed by Thomas Carter as well as starring Jim Caviezel as Coach Bob Ladouceur, Laura Dern as Bev Ladouceur, Michael Chiklis as assistant train Terry Eidson and Alexander Ludwig as running back Chris Ryan. The plot worries the record-setting 151-game 1992-- 2003 secondary school football winning touch by De La Salle Senior High School of Concord, The golden state. The movie is an adaptation of the 2003 publication of the same name by Neil Hayes, released by North Atlantic Books. De La Salle head instructor Bob Ladouceur retired in January 2013 after winning his last Open Division state championship in December 2012. The film was released on August 22, 2014.

Timberborn is a urban development and colony building game that Poland s Indie Games Developer Mechanistry Works. We will develop urban development by leveraging the vibriers of Beaver, which is the only biological thing other than humans, with the ability to develop a living environment.

In the world, there are many town development games that have time to melt time such as Sim City , Cities: Skyline and Banished , but this work Timberborn is a game that is linked to these genealogy. So why can I melt the time of Timberborn ? In this article, let s say the attraction of this work through the play report. In this play repo, we use the STEAM version.

Progress of the early stage and characteristics of this work

When the game starts, we will first make a base point of a collection and water collection and base point of a lumberjack . When I finished making these, I also made the beloved houses and farm .

It is important in the early stages of this work, and three food, water and wood. Among these, food is the first time you have, and there is no way to get it to the acquisition of blueberries. Therefore, it is necessary to make farms and give food production early.

The development of the farm chooses any crop from the Planting Crop tab and creates a farm automatically by creating and harvesting. Production is basically automated, this is a good point of this work, which can concentrate on a larger city without being too busy to finish finish.

As for wood, as well as the first planted trees, it is a poor poverty. It is recommended to unlock the Mori Stuffing Office , which will build a tree and planted trees quickly.

Of course, don t forget the facilities such as Log of Lagitta and Warehouse . Unlike the previously played STEAM Game Festival Version , Round Location is completely treated as a warehouse. If you look closely, the UI is also different from the STEAM Game Festival version. The current version is fine and good.

If you finish making the above-mentioned facilities, we will make a dam for drought. In the dry season, the river will be dashed down, but if you can always use the dam, you will be able to stably grow crops in the dry season, like the image above.

The crops and trees that were planted as dry season are grown and harvested. If you go here, urban development will also be stable. For further expansion, we will build a house and increase the beaver and aim for a big city.

This game funny place is that water is an important resource. Especially the water stream river is also important for drinking water, so the land of the riverside is important.

In addition, the land that is not facing the river is completely finished, and it does not just grow crops and trees, and drinking water must be transported from the riverside, so it takes a lot of cost. Other urban development games have the problem that the problem of solving water tubes is heavy.

Therefore, it is also important for the expansion of the extension that loves water to the land that is dashed out and loves water to prevent dusting.

If water is poured into the land improvement by the embankment, the water gate, and the blast, the beaver s activity range will spread at once.

Besides the expansion to the next side above, there is also a vertical extension. This work can be preceded by a building like a stack, so it is effective when you want to consolidate buildings on the water and dense residence. We can enjoy architecture that is different from the urban development game so far.

Since it is a big deal, we will share a total of 8 warehouses and share the construction method (2 images above). However, I m searching for architecture. There is a better plan! If you say, please tell me by comment column or Twitter!

Create the second and third base in the new world!

Let s create a new center center and a gate from the district and base tab and aim for a new world.

At this time, when the new center of the district is made suddenly migrating the beaver, there is no food or water, and dies. Install the Loading Road and Distribution Beds on the Labor tab, and it is smooth when you prepare for life and migrate.

Let s make it easy to independence as a separate base while using surplus resources at the first base. If the management is troublesome, it is one of the choice to make it specialized for a particular product.

Cyclely, the drought and easyness of the hand get bored with the player

As mentioned earlier, the major characteristics of this work are flood control, but this floodwater will work for expansion as an introduction to drought. However, periodic dry season will be attacked even if the number of beavers increases.

In addition to flood control to address this dry season, food and water stockpiling and population adjustment are also important. At first glance, it is a simple thing that water does not flow from the upstream of the river, but the workpiece of the beaver and the construction situation of flood control is different, and it is required compound. This work does not get bored by giving a player , periodically predictable crisis.

Water is not only a crisis as a crisis, but also as a chance to perform flood control. In the state where the river is flowing, there is a risk that the water is full due to the construction work, and there is a risk that the facility will not function, but there is no concern if it is dry season.

Also, it is the attraction of the hand. There are many difficulties in urban development games but also strategy games, but this work seems to be if the game is a similar genre game . For this work, the increase rate of the population is linked to the number of housing, and it is difficult to fall into hunger due to population explosion, so-called Marsas .

Therefore, if you manage the population of the beaver, you often manage the number of housing, and if you do not want to increase its management, it is simpler only if it is rebuilt, and if it is reverse.

For the concept of power, it is easy to connect power sources and processing equipment with power shafts for the time being. Also, it seems that there is no concept such as road traffic.

Therefore, stress elements (of course, these are also fun, but these are also fun, who are also fun, such as those who have run to eliminate traffic jams like puzzle games, and they are fun, and they are leisurely and chocolate chocolate moving beaver You can concentrate on buildings like buildings.

It is likely to be a rough game when emphasizing this kind of easyness, but it is also equipped with a functional function for colony builders such as architectural priority and working hours. It is also a good idea to meet the desires that you want to manage finely.

Current work of the completeness that does not seem to be early access. Even now, no task points can not be found, but it will be more interesting if elements such as new buildings and power are added. You can see that you have a very high potential just by playing a little.

The development team s footwork is also light and the launch is already implemented three updates. There are no fatal things regarding the correction, and the translation fixes and the minor bug fixes are almost (I have not encountered a problem once in a 20 hour gameplay).

In addition, I did not touch this article, but some elements that can be created by the first choice of the team are slightly different. In the future, additional camps and buildings are also planned, and it is a more enjoyable game in the future.

Timberborn is being delivered early access for PC (Steam / Epic Games Store /gog.com).

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